![]() ![]() Vehicles are now blocked from regenerating shield if affected by EMP.Infantry and vehicles are now blocked from regenerating anything, be it shields or armour, if on fire.Reduced the hitpoints of capital ships’ subsystems by 30% (shields, point-defence, engines etc.).Vehicle drops have received some improvements - vehicles should now land in more predictable locations and not get stuck on level geometry as much.Capship point-defence should now work similar to the point-defence drone.Shielded vehicles no longer allow elemental effects to be triggered on them.Discord Rich Presence implemented, displays basic game session information and enables joining players in an online match.Ordering earned vehicles will now drop them in a more predictable spots now as well, resulting in less instances of those poor LAVs being stuck on roofs. We’ve also made the elemental effects (incendiary, corrosion, EMP) more consistent and rebalanced certain weapons and items, again - for example decoy grenades should be more useful now and the RID less unpredictable in terms of locking onto targets. Fixes, balance and quality-of-life changesĪ few rather critical issues crept into the game with the last update and hotfix so here we are getting rid of those.
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